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Localization & Subtitles

Apr 2, 2025
Under Consideration
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An aspect of media workflows that opens lots of possibilities for a more diverse audience is language, both written and heard.

One of the media types that has not been supported so far in our tooling is timed text (e.g. captions, subtitles, lyrics, etc). The media framework could be extended to support this media type at all levels - encoder/decoder, file, network and scene integration.

Providing an out-of-the box integration with Unity’s localization solution would make it easier to automate language selection in this context.

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