What are you looking for?
Unity Platform

GameObject<>DOTS

Apr 2, 2025
Planned
Safe harbor statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

How to share roadmap feedback

If you have accepted to use functional cookies and logged in using your Unity ID at the top right of the page, then sharing feedback is as simple as clicking a card below, selecting a topic’s importance, adding your point of view, and submitting. If you prefer not to accept functional cookies or log in, you will be prompted to enter an email address and validate it, so we know how to reach out when the topic evolves. For more information read the Feedback and privacy terms.

  • While DOTS and Entities offer a very powerful set of workflows to build games, we believe that there should be a way to accommodate the workflows which you are most comfortable with, such as with GameObjects and monobehavior, but with DOTS power under the hood
  • To better gauge if we should invest in “DOTS power under-the-hood” please vote, or let us know which you prefer
Help us deliver the deliver that matter to you. Let us know how important is this for you.
By submitting you agree to the Unity’s feedback terms and privacy policy.
Discover upcoming updates and share your feedback