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Unity Platform

WebGPU Graphics API (Early Access)

Apr 14, 2025
Released
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As of 2023.3, the Unity Web Player provides experimental support for the new WebGPU graphics API:

The new capabilities exposed by the WebGPU backend will unlock support for new and exciting rendering features, and enable a level of graphics fidelity previously unseen on the Web.

Most noticeably, WebGPU provides support for compute shaders, which are crucial for the mass parallelization and acceleration of general computations on the GPU. This will enable web support for (compute based) Unity features such as GPU Skinning. VFX Graph and more advanced GPU-driven rendering techniques currently in development.

Similarly to other modern graphics APIs, lower level control over the rendering setup and GPU execution unlocks new optimization opportunities, which could lead to reduced CPU and GPU overhead and improved throughput and latency.

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