API to move positions of Light Probes at runtime

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Summary
Creators often build modular content for their projects in Scenes. These scenes are then repositioned at runtime in a “hub” Scene.
However, when building modular content including Light Probes, creators are unable to reposition these together with their Scene, because the positions of Light Probes have been read-only.
Use Cases
This feature provides creators with an API that allows them to modify light probe positions after probes have been baked.
- Users can build modular scenes and instantiate them in a “hub” scene, the API enables light probes position to be updated at runtime
- Users can instantiate the same scene multiple times in a “hub” scene, the API enables light probes position to be updated at runtime
- Note that this API can also be used to edit probe positions on disk (these are then re-tetrahedralized at runtime)
Updates
In 2023.2.0a8 we have added an API which allows the user to modify light probe positions after probes have been baked.