Build a retention layer for your multiplayer game
To extend games’ lifespan, it’s increasingly critical to adopt LiveOps best practices for improved engagement and retention – and building these mechanics doesn’t have to be complicated.
In this on-demand webinar, Unity’s Danny Dyer and Eduardo Ojeda will show you how to drive success for your live multiplayer game. Over this hour, you’ll learn to drive engagement for your live multiplayer game by understanding how to design, build, deploy, test, and operate a retention layer. Using a server-authoritative battle pass system use case as an example, they’ll walk you through each phase.
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