¿Qué estás buscando?
Unity Platform

Variable management

Apr 2, 2025
Under Consideration
Safe harbor statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

How to share roadmap feedback

If you have accepted to use functional cookies and logged in using your Unity ID at the top right of the page, then sharing feedback is as simple as clicking a card below, selecting a topic’s importance, adding your point of view, and submitting. If you prefer not to accept functional cookies or log in, you will be prompted to enter an email address and validate it, so we know how to reach out when the topic evolves. For more information read the Feedback and privacy terms.

We aim at enhancing variable management in visual scripting to enable complex use cases and increase productivity.

Visual scripting uses names to reference variables which does not scale well and lead to user mistakes as graphs grow larger. By introducing a better management of variable types and predictable referencing, we expect to make visual scripting more robust, less prone to errors, and facilitate users' life by providing better options in the creation flow.

This will also lead us one step closer to Graph Tools Foundation data model that will enable interop possibilities between graph tools.

Help us deliver the deliver that matter to you. Let us know how important is this for you.
By submitting you agree to the Unity’s feedback terms and privacy policy.
Discover upcoming updates and share your feedback