The Unity Roadmap

Safe harbor statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

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01

Unity Platform

The world’s most popular real-time development platform for creating 2D and 3D games and experiences, including multiple features with their own roadmaps

2D

2D

3D Characters & Animation

Animation

AR/VR

XR Content

XR Interaction and Input

XR Platform Support

3D World Building

3D World Building

Audio/Video

Authoring Workflows

Media Framework

Editor

Customizability & Extensibility

Usability

Gameplay

Timeline

Visual scripting

ECS for Unity

DOTS

Multiplayer

Multiplayer

Engineering

Programming

Profiling

Performance

Performance

Navigation & Game AI

Navigation

User Interface

Accessibility & Localization

UI Systems

Platforms

Consoles

Cross Platform

Desktop

Web

Mobile

Pipeline & Integrations

Package Management

Player Build Pipeline

Runtime Asset Management

Asset Import Pipeline

Rendering & Visual Effects

Foundation and Shaders

High Definition Pipeline

Global Illumination

Shader Graph

Universal Pipeline

VFX Graph

02

Unity Hub

Your all-in-one gateway for creating new projects, accessing resources and learning material, and managing your creations

Quick links

Unity Hub

03

Unity Gaming Services

An end-to-end platform that is designed to help you build, manage, and grow your game

Ads

Acquire

Monetize

Analytics and Player Engagement

Analytics

Game Overrides

Push Notifications

Games Backend

Authentication

CLOUD CODE

Cloud Content Delivery

Cloud Save

Economy

Player Management

Remote Config

Multiplayer

Lobby

Matchmaker

Multiplay

Relay

Vivox Chat & Safety

04

Unity Cloud

An ecosystem of products and services that makes work on real-time 3D experiences more creator-focused, accessible, and connected

Dashboard & Admin

Give feedback!

Planned

Released

Asset Manager

April 2024

Asset Manager for Unity Editor

Asset Manager

August 2024

Cloud Automation

December 2024

Beta - June 2023

February 2024

Integrations

Released

March 2024

May 2024

November 2024

October 2024

November 2023

Other

September 2024

05

AI Tools

Explore our plans for AI-assisted asset creation with Muse, and runtime AI with Sentis.

Quick links

Muse

Behavior

Texture

Sprite & 2D

Animate

Chat

Sentis

Sentis

06

Unity DevOps

Products for streamlining real-time 3D workflows to create with agility and get to market on time, including Version Control and Build Automation

Build Automation

Version Control

07

HMI & Embedded Systems

Focused on improving tools and platform reach for design and development of Human Machine Interfaces for automotive embedded systems and other applications

Data Flow

Platforms & Integration

Importers

Graphics

Editor

Runtime

Templates

UI