Research at Unity
Featured research collaborations
3d object representation research
Unity partnered with Professor Ken Perlin and New York University’s Future Reality Lab to advance research in 3d object representation.
Human pose representation research
Unity partnered with Professor Mark Coates and McGill University to research multimodal learning of human pose representation for conditional motion synthesis.
Virtual economy research
Unity partnered with Anders Drachen, Professor of Computer Science and Digital Games and David Zendle, Professors of Computer Science at the University of York in the UK, to research and describe how players spend resources (temporal, social, and financial) across and within games.
Fully Connected Gated Graph Architecture...
In this paper, the authors we propose a novel learning architecture that achieves performance competitive with or better than the best existing algorithms, without requiring knowledge of the graph. The code is available here.
Call for Research Proposals
View the current research topics.
Novel View Synthesis Research
Novel view synthesis and extracting canonical meshes and materials from implicit ML representations.
Visiting Faculty: ML Artistry
Unity Labs is seeking experienced faculty members with expertise in computer vision, graphics, and machine learning.