产品

Cloud Codeᴮᴱᵀᴬ

在云端以无服务器功能运行您的游戏逻辑,并与其他后端服务交互。

The 2023 Unity Gaming Report is here. Get data to make informed decisions about your game. Get the report

实时更改代码

通过易用的无服务器功能,随时更改游戏逻辑,而无需发布新游戏版本。在不更新客户端的情况下编写和运行您的游戏逻辑。

在云端简化游戏代码

Cloud Codeᴮᴱᵀᴬ 将您的游戏逻辑从客户端中抽离,并无缝地与后端服务进行交互。创建自定义 API 终端,然后快速编写预定的后台作业和游戏事件处理程序。

在云端简化游戏代码

主要优势

安全

抽象逻辑,确保游戏内部安全运行。

创建链接

使用自定义逻辑将多个解决方案链接在一起。

保持灵活

随时更改游戏逻辑,利用该功能快速扩展。

随用随付

仅按使用量付费。

Resources to hit the ground running

A closer look at Game Backend
BLOG

Focus on the business logic of your game, and take advantage of our expertise to manage backend infrastructure.

Nine use cases for Unity Game Backend
GUIDE

Building a backend to support your game systems isn’t easy, and you may not be able to build, host, and scale your own servers. Find out what our tools can do for you.

Try out our battle pass sample
BLOG

The Unity Gaming Services Use Cases are a collection of samples that show you how to solve common development challenges. Read our article on our latest sample: the battle pass.

Build your game with Unity Gaming Services
GUIDE

Looking for an alternative to GameSparks? Unity Gaming Services has the battle-tested solutions you need to build, manage, and grow your game.

了解详情

文档

请阅读手册,以帮助您为游戏启动和运行 Cloud Codeᴮᴱᵀᴬ。

Game Backend 解决方案

浏览我们最新的 Game Backend 测试版解决方案,包括 Cloud Saveᴮᴱᵀᴬ、Economyᴮᴱᵀᴬ 和 Authenticationᴮᴱᵀᴬ。

Analytics 和 Player Engagement 解决方案

利用我们最新的 Analytics 和 Player Engagement 解决方案,通过实施有针对性的参与活动来完善玩家体验。

Build more, pay less

Everything you need to launch, manage, and operate your game – at a fair price. Our products are designed to work for AAA studios, indie developers, and everyone in between.

The 2023 Unity Gaming Report is here. Get data to make informed decisions about your game. Get the report

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