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Boss Room: Small scale co-op sample
3D small-scale cooperative game
Intermediate → Advanced
Unity 2020.3 and later
Netcode for GameObjects, Relay, Lobby
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Enter the Boss Room
Boss Room is a small scale cooperative game sample project – built with Netcode for GameObjects – designed to be used in its entirety to help you explore the concepts and patterns behind a multiplayer game flow.
E.g., Character abilities, casting animations to hide latency, replicated objects, RPCs, and integration with the Relay, Lobby, and Authentication services.
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Download the source code and assets
Boss Room is publicly available on GitHub to clone, fork, or use it in your game – unleash your creativity however you see fit.
Access:
- One populated dungeon level
- Four character classes with two different skins for each
- Combatant imps and a boss
- A simple collaborative puzzle
- High-quality stylized art and music assets
This repo also contains a utilities package containing sample scripts reusable in your own projects, including utilities like ClientNetworkTransform, scene management utilities, SessionManager, and more.
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What will you learn?
Boss Room will help you learn how to effectively build a small-scale, cooperative multiplayer experience with Netcode for GameObjects, Relay, Lobby, and Authentication services.
You’ll learn:
- The basics of building a cooperative game with Netcode for GameObjects
- Networked object pooling
- Latency hiding techniques
- And more
Learn more about multiplayer in Unity
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Netcode for GameObjects
Discover our first-party netcode solution and get your hands on the libraries, tutorials, and samples you need to start exploring.
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Multiplayer solutions
Build a multiplayer game for studios of all sizes, in any game engine, and have it hosted a scalable, reliable, and secure game server hosting provider.
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In-depth documentation
Dive into our multiplayer documentation for technical references, guides, and tutorial content to get started with networking in Unity.
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Galactic Kittens sample
Learn more about building a 2D small-scale cooperative game with Netcode for GameObjects in our sample project Galactic Kittens.
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Get started with Boss Room today to learn multiplayer networking while you play.