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Maximum Level of Details (LOD) Level Per Group

Apr 2, 2025
Planned
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Summary

Maximum LOD level is a feature that lets you define a Maximum LOD Level for a given LOD group. LOD Groups are used to manage level of detail (LOD) for GameObjects. Please see documentation for more information.

Intended Outcome/Use Case

Temporary Maximum LOD level will add a new property that defines a Maximum LOD for a specific LOD Group. Thus, you will have more control on how you manage LOD for each GameObject in your scene.

The maximum LOD level applied will be the maximum between the All LOD group Maximum and the Temporary property group.

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