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Unity Platform

Data Unification

Apr 2, 2025
Planned
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Unified rendering means that we are not creating yet another solution, but refactoring the URP and HDRP backends, separating data and logic to allow you to have a completely unified authoring experience.

Lights, Cameras, Shaders and Effects will be authored once - that’s your

data.

When unifying we are taking the best of URP and HDRP.

And making them available to you in a unified way.

Some examples:

You will be able to author lighting either with Physical light units as you do in HDRP or with Luminance values like in URP

You will be able to customize rendering with Render Graph like in URP today

So we really are cherry picking the best tooling we’ve built the last few years, and it means that if you’re already used to SRP, you’ll be prepared for the next generation.

Help us deliver the deliver that matter to you. Let us know how important is this for you.
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