
Create immersive experiences with Unity 2021.2
The Tech Stream release is for creators who value having early access to newer features to stay on the cutting edge. With continued focus on increasing stability and robustness, this release brings a number of updates to provide creators with a higher-quality authoring and rendering experience.
What’s new in Unity 2021.2
Improved Universal Render Pipeline (URP) graphics tools
URP now has enhanced support for decals, improved SSAO, Light Cookies, Light Anchors, and Lens Flares, plus additional implementation of Reflection Probes. These additions bring the URP closer to feature parity with the Built-In Render Pipeline.
Create runtime UI with the UI Toolkit
UI Toolkit is a collection of features, resources, and tools for developing user interfaces and Editor extensions. As of 2021.2, it supports creating and debugging runtime UI for games and applications with an intuitive workflow that’s designed to help artists and designers get started more quickly.
Create advanced effects with VFX Graph and Shader Graph
Unleash your creativity with VFX Graph’s new integration with Shader Graph, official support of VFX Graph for URP and 2D on PC and consoles, and access to HDRP tessellation from Shader Graph.
Extended lighting possibilities for HDRP
Create scenes with dynamic lighting using Enlighten prebaked global illumination or Screen Space Global Illumination. Area lights now work with hair and fabric shaders and use the HDRP Pathtracer for high-quality renders or ground truth reference.




