Casual puzzle game
Beginner → Intermediate
Cloud Content Delivery, Addressable Assets
Go exploring in Loady Dungeons
Loady Dungeons is built with various UGS integrated to show devs how these products work in live games.
- Addressable Assets for a simple approach to managing asset bundles
- Cloud Content Delivery allows you to quickly release game updates via the cloud
The demo is publicly available on GitHub to clone, fork, or use it in your game – unleash your creativity however you see fit.
What will you learn?
Loady Dungeons will help you learn how to effectively integrate our Cloud Content Delivery tool into your games.
You’ll learn how to:
- Create a Cloud Content Delivery workflow (uploading content, creating a bucket, managing releases for that bucket) to deliver your content dynamically to players
- Integrate art assets, GameObjects, and scene files with the Addressables package to ensure that your content can be flexibly referenced, even from the Cloud