Manual installs
Operating systems
-Component installers
Windows
+macOS
+macOS ARM64
+Release
Release notes
+Known Issues in 2022.3.39f1
Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)
Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
Asset - Database: OnAfterDeserialize is not called when Prefabs are instantiated using InstantiateAsync (UUM-71810)
Asset Bundles: The resource is not properly referenced when there is a dependency on another asset bundle (UUM-74871)
Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack (UUM-55981)
DirectX12: Editor crashes when starting a new game session using Direct3D12 Graphics API (UUM-74726)
DOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building (UUM-41830)
Kernel: Profiler does not profile after building the Project with Autoconnect Profiler Option enabled (UUM-71750)
Kernel: VirtualFileSystem crash because of data races. (UUM-72557)
Material: Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn when opening a project after deleting an Asset (UUM-75191)
Mono: [TypeCache] Crash on RaiseException when opening a specific project (UUM-66498)
PhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject (UUM-65366)
Scene Management: Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy (UUM-73287)
Serialization: Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJunction GameObject is selected in the Hierarchy Window (UUM-74373)
UI Toolkit Controls: MultiColumnListView causes a memory leak when repeatedly shown and hidden (UUM-72241)
UI Toolkit Controls: The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list (UUM-69616)
UI Toolkit Framework: "TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour." thrown when selecting Asset then selecting and deselecting Texture 2D (UUM-35998)
Vulkan: [Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API set to Vulkan (UUM-73447)
2022.3.39f1 Release Notes
Improvements
- Editor: Added details to the "incompatible keyword space" error message which is occasionally generated by shaders. (UUM-58563)
Fixes
AI: Fixed an issue where NavMeshData belonging to a scene would remain loaded after the scene had been offloaded. This issue only occurred when the "Do not reload scene"-option has been checked in the editor settings. (UUM-29346)
Animation: Fixed additive animations ever increasing non animated values. (UUM-68376)
DX12: Corrected unbind counter resources to prevent GPU crash. (UUM-75100)
DX12: Fixed incorrect values for GetNextFrameFenceValue() in render plugins. (UUM-72389)
Editor: Fixed wrong unity version in gradle overview documentation. (UUM-75674)
Graphics: Fixed crash when using SRP, Handle.DrawOutline() and filtering the hierarchy. (UUM-67677)
Graphics: The condition for the "Graphics.CopyTexture with a region will not copy readable texture data for compressed formats" warnings has been fixed to match the documentation so that when a CPU copy would not normally be attempted (ie., at least one texture is not readable), the warnings will not appear. (UUM-73721)
Package Manager: Fixed Exception Thrown When Minor Unity Version is Zero. (UUM-73851)
Particles: Fixed crash when calling Camera.Render during OnApplicationQuit. (UUM-55832)
Shadergraph: Fixed issues with the Feature Examples sample and Production Ready Shaders sample. (UUM-75425)
UI Toolkit: Fixed a stack overflow and provided users with proper logs explaining the situation when it occurs. (UUM-69438)
VFX Graph: Fixed Screen Space Size block in Shader Graph outputs. (UUM-64713)
Video: Memory increases gradually when UWP webcam is opened/closed. (UUM-62347)
Windows: Fixed issue with non-native Refreshrate not being restored in Exclusive Fullscreen mode upon restart. (UUM-62542)
Package changes in 2022.3.39f1
Packages updated
Changeset
+Third Party Notices
Release notes
+Known Issues in 2022.3.39f1
Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)
Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
Asset - Database: OnAfterDeserialize is not called when Prefabs are instantiated using InstantiateAsync (UUM-71810)
Asset Bundles: The resource is not properly referenced when there is a dependency on another asset bundle (UUM-74871)
Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack (UUM-55981)
DirectX12: Editor crashes when starting a new game session using Direct3D12 Graphics API (UUM-74726)
DOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building (UUM-41830)
Kernel: Profiler does not profile after building the Project with Autoconnect Profiler Option enabled (UUM-71750)
Kernel: VirtualFileSystem crash because of data races. (UUM-72557)
Material: Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn when opening a project after deleting an Asset (UUM-75191)
Mono: [TypeCache] Crash on RaiseException when opening a specific project (UUM-66498)
PhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject (UUM-65366)
Scene Management: Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy (UUM-73287)
Serialization: Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJunction GameObject is selected in the Hierarchy Window (UUM-74373)
UI Toolkit Controls: MultiColumnListView causes a memory leak when repeatedly shown and hidden (UUM-72241)
UI Toolkit Controls: The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list (UUM-69616)
UI Toolkit Framework: "TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour." thrown when selecting Asset then selecting and deselecting Texture 2D (UUM-35998)
Vulkan: [Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API set to Vulkan (UUM-73447)
2022.3.39f1 Release Notes
Improvements
- Editor: Added details to the "incompatible keyword space" error message which is occasionally generated by shaders. (UUM-58563)
Fixes
AI: Fixed an issue where NavMeshData belonging to a scene would remain loaded after the scene had been offloaded. This issue only occurred when the "Do not reload scene"-option has been checked in the editor settings. (UUM-29346)
Animation: Fixed additive animations ever increasing non animated values. (UUM-68376)
DX12: Corrected unbind counter resources to prevent GPU crash. (UUM-75100)
DX12: Fixed incorrect values for GetNextFrameFenceValue() in render plugins. (UUM-72389)
Editor: Fixed wrong unity version in gradle overview documentation. (UUM-75674)
Graphics: Fixed crash when using SRP, Handle.DrawOutline() and filtering the hierarchy. (UUM-67677)
Graphics: The condition for the "Graphics.CopyTexture with a region will not copy readable texture data for compressed formats" warnings has been fixed to match the documentation so that when a CPU copy would not normally be attempted (ie., at least one texture is not readable), the warnings will not appear. (UUM-73721)
Package Manager: Fixed Exception Thrown When Minor Unity Version is Zero. (UUM-73851)
Particles: Fixed crash when calling Camera.Render during OnApplicationQuit. (UUM-55832)
Shadergraph: Fixed issues with the Feature Examples sample and Production Ready Shaders sample. (UUM-75425)
UI Toolkit: Fixed a stack overflow and provided users with proper logs explaining the situation when it occurs. (UUM-69438)
VFX Graph: Fixed Screen Space Size block in Shader Graph outputs. (UUM-64713)
Video: Memory increases gradually when UWP webcam is opened/closed. (UUM-62347)
Windows: Fixed issue with non-native Refreshrate not being restored in Exclusive Fullscreen mode upon restart. (UUM-62542)
Package changes in 2022.3.39f1
Packages updated

Find the Unity version that’s compatible with your existing projects, or that provides you with specific features unavailable in newer versions.
