Unity Platform

Fast and Reliable Netcode

Apr 2, 2025
Released
Safe harbor statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

How to share roadmap feedback

If you have accepted to use functional cookies and logged in using your Unity ID at the top right of the page, then sharing feedback is as simple as clicking a card below, selecting a topic’s importance, adding your point of view, and submitting. If you prefer not to accept functional cookies or log in, you will be prompted to enter an email address and validate it, so we know how to reach out when the topic evolves. For more information read the Feedback and privacy terms.

Creating FPS titles that can handle massive scenes, large-scale simulations, and support hundreds of players concurrently requires a fast and reliable netcode to achieve this desired scale and performance. This 1.0 release includes netcode for entities with key features such as:

  • High-performance client side prediction / interpolation and lag compensation
  • Control level loading/unloading
  • Support for late joining
  • Networked objects synchronization
  • Local physics simulation for non-networked objects
  • Smooth plausible view in most common network conditions

In addition to supporting a large-scale multiplayer game at runtime, developers will have features to help during development:

  • The ability to run multiple worlds simultaneously enables fast iteration and an effective debugging experience
  • Developers will also be able to test various network conditions during development

Check out our GDC presentation with Stickylock Studios to learn how they leveraged on Netcode for Entities to build Histera, a competitive FPS that mixes prehistoric settings with war-torn 20th-century cities through time travel.

Help us deliver the deliver that matter to you. Let us know how important is this for you.
By submitting you agree to the Unity’s feedback terms and privacy policy.
Discover upcoming updates and share your feedback