Unity Platform

Crowds

Apr 2, 2025
Under Consideration
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  • Sometimes more is indeed better. With hardware getting faster, how many of you see adding 100s of characters as critical to your next game, whether mobile or console.
  • DOTS is going to be capable of delivering greater performance, but do you want to use GameObjects for crowds?
  • Do you need transition controls or really only something simple. What do you expect the number of characters vs complexity/bones needs to be?
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