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"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

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Unity 2022 LTS for programmers

Build games that are more powerful, expansive, and support more players. Unity 2022 LTS comes with Data-Oriented Technology Stack (DOTS), multiplayer support, coding upgrades, and more.
Download LTS release
Unity 2022 LTS overview
Download LTS release
Unity 2022 LTS overview
  • Features
  • Resources
  • FAQ
LTS for Programmers

Fuel your ambitions

Unity 2022 LTS was built through years of feedback and user testing. It delivers stable new programming features and coding improvements to keep you productive and focused on creating your most ambitious game. Below, you’ll find updates on DOTS, multiplayer, general coding, and more.

What’s new in Unity 2022 LTS for programmers?

Create with less constraint using DOTS, deliver high-player-count multiplayer with netcode, and process your assets more efficiently with Addressables. Read on to learn more, and check out the release notes for full details.

What’s new in Unity 2022 LTS for programmers?

  • Build more ambitious games with DOTS
  • Deliver exciting multiplayer experiences
  • Optimize asset management with Addressables
  • Optimize usage with Memory Profiler
  • Code faster with Editor improvements
  • Customize UI design
  • Harness enhanced 2D development tools
  • Scale performance across platforms
  • Extend XR reach
ECS

Build more ambitious games with DOTS

With Entity Component System (ECS) integration, DOTS is now fully supported for production use by experienced creators. ECS for Unity is integrated into the Editor you’re already familiar with. This enables you to leverage your experience building with GameObjects, then utilize the power of Entities-based code when it’s going to give the biggest impact.

Learn more about ECS
ECS for Unity

Deliver exciting multiplayer experiences

Unity’s netcode packages were built to give you the choice between simplicity with casual co-op games, and more complex scenarios such as competitive action multiplayer games.

Built on ECS for Unity, Netcode for Entities will help you create immersive player experiences in large-scale, multiplayer worlds. With our services such as Relay, Lobby, Game Server Hosting, Matchmaker, and Voice and Text Chat, you can build on that solid foundation and deliver a live experience to match.

Check out the Megacity Multiplayer sample to start developing complex multiplayer experiences in Unity.

Learn more
Addressables

Optimize asset management with Addressables

The Addressables package is built to elevate your content management process. Accelerate iteration cycles with the multi-process AssetBundle build pipeline. Gain valuable insights into your asset bundles using the Addressables Build Report.

Optimize performance and maximize efficiency with the Addressables Profiler Module. Seamlessly integrate with Universal Scene Description (USD), and leverage new interoperability workflows to make asset management more efficient. Learn more about best practices on the blog.

Learn more
2022 LTS for Programmers

Optimize usage with Memory Profiler

The Memory Profiler 1.0 empowers you to inspect the memory usage of your Unity application and Unity Editor. Capture, inspect, and compare detailed memory snapshots using the dedicated Memory Profiler window.

Gain insights into how your application’s memory is organized, enabling you to optimize and debug effectively.

Learn more

Code faster with Editor improvements

Developer quality-of-life improvements are key to being more efficient and productive in your day-to-day activities. More of Unity is now taking advantage of Burst, giving you shorter iteration times, improved debugging insights, and a more responsive Inspector.

Async and await constructs now give you more efficient asynchronous programming, and you’ll find it faster to get in and out of Play mode, resulting in more coding and less waiting.

See dev blog posts
UI Toolkit and browser window

Customize UI design

Maximize efficiency with UI Toolkit’s customizable design-time UI. Tailor your Editor setup to your exact needs, achieve better separation of concerns and flexible layouts, and create UI experiences with advanced stylings.

Boost collaboration within your team by customizing the Editor using UI Toolkit. Simplify your development process by generating default inspectors, eliminating the need for custom inspectors when using Property Drawers.

The Vector Drawing API enables you to author splines, graphs, and other visualizations with custom control. Leverage the new TreeView controls to create hierarchical lists more easily.

Start customizing
Lost Crypt sample project

Harness enhanced 2D development tools

For 2D creators, we’ve focused on productivity-improving enhancements to foundations, import, animation, and physics. Save time with improvements to help optimize performance, manage large numbers of sprites more easily, enhance memory usage, and achieve faster loading times.

Sprite Atlas now works in the Editor without having to enter Play mode or make a build. PSD Importer brings enhanced layer import management and faster 2D PSD imports for improved productivity.

Delaunay tessellation creates polygon physics shapes with fewer polygons and better results, leveraging the power of the new Physics 2D Profiler module for efficient performance optimization.

Reduce the number of collision layers and object types in the game’s physics with Layer Overrides on 2D Colliders and Rigidbodies.

Create 2D games
Artistic image of game controllers

Scale performance across platforms

Increase performance and stability with DirectX 12 graphics API on Windows and Xbox®, and experiment with the latest ray tracing support for Xbox Series X|S. Iterate rapidly and deploy more efficiently on Xbox Series X|S, PlayStation® 5, and Nintendo Switch™ using the latest incremental player build process.

Nintendo Switch is a registered trademark of Nintendo.

Make it multiplatform
Woman using a VR headset

Extend XR reach

Reach a wider audience with expanded platform support for Magic Leap 2, PlayStation®VR2, and Meta Quest Pro. XRI 2.3 provides core XR interactions and supports cross-device development. It builds on existing interactions like grab, UI, and more by adding hand and eye gaze tracking and improves the device simulator for in-Editor testing.

AR Foundation 5.1 includes simulation, so you can run your AR app in Play mode by simulating an AR device rather than rebuilding your app to test changes.

Get started with VR

Resources

2023 Roadmap for games

What’s on the roadmap?

Want even more info on what’s coming this year? Check out the Game Developer Conference Unity Roadmap session here.

Watch now
LTS for Artists

Unity 2022 LTS for artists

Discover the latest artist workflows and tools that enable faster iteration and greater flexibility for an empowered game creation experience.

What’s new for artists
Multiplayer games with Unity

Hear how creators are delivering multiplayer games

Listen how Fika Productions, Hugecalf Studios, and Stickylock Studios successfully delivered highly engaging multiplayer experiences using Unity tools and services.

Watch now
2022 LTS
Download Unity 2022 LTS

Get Unity 2022 LTS from the Unity Hub – our tool to help you manage Unity Editor installations, create new projects, and access your work in one place. If you’re a new professional user, start by getting a Unity Pro license from your team or the Unity Store.

Download Unity Hub
Get Unity Pro

Frequently asked questions

What’s an LTS release?

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What version do you recommend for my project?

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What is a Tech Stream release?

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Where can I see the Unity roadmap?

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How often is Unity 2022 LTS updated?

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What can I expect from future Unity 2022 LTS updates?

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Where can I get a free trial of Unity Pro?

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