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Nodal User Interface

Apr 2, 2025
Planned
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Why?
Implementing a Node-Based User Interface stems from a desire to provide users with greater flexibility and control over their animation workflows.
Through user feedback and market research, we identified a growing demand for customizable tools that adapt to individual preferences and project requirements.
By introducing a node-based approach, we aim to cater to diverse user needs, allowing for more efficient and personalized animation workflows.
This feature aligns with our commitment to empowering users with tools that enhance their productivity and creativity.

What:
Once implemented, users will have access to a visual interface within Muse Animate, where they can create custom workflows using a variety of nodes and components. These nodes represent different functions and actions, which users can connect to define the flow of their animation process.
Additionally, users will have the ability to share their custom graphs with others and expose selected variables directly within the Unity inspector, facilitating seamless integration with Unity projects.
The Node-Based User Interface promises to revolutionize the way users interact with Muse Animate, offering unparalleled flexibility and customization options.

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