Scalable visuals across all platforms
The Universal Rendering Pipeline is a scalable multiplatform render pipeline built on top of the Scriptable Render Pipeline (SRP) framework. Thanks to its scalability, customizability, and a rich feature set, URP offers you creative freedom in any type of project, from stylized visuals to physically based rendering.

Lost In Random by Zoink Games
URP lets creators from all levels express their vision with simplicity, while still ensuring a high degree of extensibility and great customization capabilities.

LEGO® Builder's Journey by Light Brick Studio
Maximum platform reach
URP allows you to deploy your projects on over 20 platforms, from VR and mobile devices to high-end consoles and desktop machines.
Out of the box, URP provides three rendering paths to better support the variety of games you can develop with Unity. Forward rendering provides optimized material and lighting workflows that scale well for all supported platforms. Deferred rendering offers the ability to render a large number of lights without incurring the significant performance hits typically associated with forward rendering techniques. This is a great option for more complex visuals tailored for higher-end mobile devices, consoles, and desktop machines. Finally, 2D rendering delivers great real-time light and shadows for your 2D games.

Mini Motorways by Dinosaur Polo Club
Extendable and customizable
Make URP your own by modifying it to suit your project’s artistic vision and performance requirements. For instance, you can choose a leaner approach by removing unneeded passes, or inject custom passes and renderers to enhance the pipeline’s visual capabilities. Unity also provides URP source code access for further customization.

Lost In Random by Zoink Games
Light up your worlds
URP supports a wide range of direct and indirect lighting solutions. Take advantage of rendering features including real-time shadows for Spot and Point Lights, Light Cookies, and Reflection Probe blending.
The CPU and GPU lightmapper allows you to bake the lighting in-Editor, so the complex rendering of lighting can be greatly optimized for runtime, particularly on hardware with lower performance capabilities. Furthermore, URP supports Realtime Global Illumination via Enlighten, allowing you to update the lighting and material properties at runtime.

Circuit Superstars by Original Fire Games
Cinematic effects
With URP’s user-friendly yet professional post-processing effects, you can alter final image colors and simulate camera lens effects such as Depth of Field, Vignette, Motion Blur, Bloom, and Film Grain. Lens Flares allow you to create procedural flares and scattering with automatic occlusion.

Artist-friendly features
To help with your transition from the Built-in Render Pipeline, URP offers numerous rendering capabilities, from Camera Stacking to Light Cookies and Point Light Shadows, as well as Renderer Features such as Decals and Screen Space Ambient Occlusion (SSAO).
In addition, URP supports the latest node-based tools offered by Unity. Shader Graph allows you to visually author shaders in real-time. With VFX Graph, you can leverage the power of your GPU to create extraordinary VFX.

Production-proven results
Thanks to its large platform reach, the URP already powers numerous successful games, such as the relaxing puzzle platformer LEGO Builder’s Journey and action-adventure game Lost in Random.
To help you start creating inspiring experiences in URP, Unity offers learning sample content including the URP Package Samples and the Gigaya living game sample.
Getting started with URP
Games Focus: Rendering that scales with your needs
This blog post in our Games Focus series covers the status, upcoming release plans, and future vision for our scriptable render pipelines.
Built-in to URP master guide
Access a comprehensive guide to URP, plus tips on how to migrate from the Built-in Render Pipeline.
Learn with URP Package Samples
URP Package Samples contains example shaders, C# scripts, and other assets you can build on, either to discover a feature or to use directly in your application.
Unity for technical artists
Discover key toolsets and workflows that will unlock powerful visual game creation capabilities in Unity.
Unity Asset Store solutions for URP
Volumetric Fog & Mist 2
This performant AAA fog solution allows you to create realistic and highly customizable atmospheres.
Crest Ocean System URP
Create rich, beautiful ocean systems for PC and console with this technically advanced and customizable asset.
Enviro Sky and Weather
Enviro is a complete solution for creating dynamic lighting scenarios. Create custom fog, clouds, sky, and volumetric lighting, and quickly tailor the lighting to your needs.
RealToon
Make your characters and objects for games, films, animation, and arts look like anime or cartoons with this advanced shader.