Unity Glossary
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Inside-Out/Outside-In Tracking
Inside-Out/Outside-In Tracking refers to two competing approaches for positional tracking: inside-out uses cameras on the headset to track movement relative to the environment, while outside-in relies on external sensors to monitor device position, each offering different trade-offs in setup complexity and tracking precision.
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Virtual Reality/Augmented Reality Programming
Virtual Reality/Augmented Reality Programming leverages familiar programming languages like C# and C++ within specialized development frameworks that handle the unique requirements of spatial computing, including stereoscopic rendering, motion tracking, and interactive 3D environments.