Plans
SpeedTree Indie
Funding | Revenue under 100k
Cost
Monthly
$19.00
What's included
Modeler
Library Add-on Optional
Internet Access Required
All Games and Cinema Exports
SpeedTree Pro
Funding | Revenue under 1 million
Cost
Yearly
$899.00
What's included
Modeler
Library Add-on Optional
Internet Access Required
All Games and Cinema Exports
SpeedTree Library
Funding | Revenue under 1 million
Cost
$999.00
What's included
Available as an Add-on
Year long subscription
Games or Cinema

What is SpeedTree?
The ultimate vegetation software
SpeedTree is the industry-standard vegetation toolkit for projects of any size and style, used in both games and film. Create and customize vegetation models with procedural generators and manual art tools in the SpeedTree Modeler.

SpeedTree Library
Build out your environments with production-ready assets that suit your production style, timeframe, and budget. Our Games and Cinema libraries contain adaptable asset files that randomize, adjust seasons and are set with wind animations with a full set of 8k resolution PBR textures.

SDK and Export pipeline
Scale your environment
SpeedTree exports to most dcc applications and game engines.
The Runtime SDK supports all major platforms, including PC, console, mobile, and VR.
““SpeedTree is an incredibly versatile and constantly updated software that allows our artists to create extraordinarily realistic vegetation, significantly enhancing the visual aspect and immersion in our video games.””

Carmine Napolitano - Milestone
Lead Artist
SpeedTree 10 Benefits
Creative Control
SpeedTrees quick building style with procedural edits allow full control of the tree shape while allowing for non- destructable fine tuning. Tools like the Cutout Editor allow for faster 2d texture assembly.
Enhanced realism
Built in procedural features such as physics-based vines, shape control and real time trimming have been added to help mimic real life.
Versatile Pipelines
Advanced mesh rigging with an all new Spine tool allows instant setup for static meshes, letting you set movement, bones and manipulations.



